So as I am about to blog about all of the new and cool things coming in XSquawkBox 1.3, let me first make this painfully clear:
XSquawkBox is a piece of code that Wade and I write in our spare time. After finishing our regular job of coding, rather than sit back and read a book or take a walk in the park, we go back to our computers and write yet more code. We don't make any money off of XSB, and no one pays any money for XSB.Okay - that was a little bit over the top. We want people to enjoy XSB - otherwise we wouldn't have published it. And 99.999% of XSB users are very understanding and appreciative of the development situation.
This type of freeware development has certain constraints: there is no time table, XSB will be on the back burner when real work comes up or when real life comes up. There is no support. There are no guarantees of features or functionality. If you don't like those terms, I will issuse you a full refund and you can use a different piece of freeware.
With that in mind, I can't resist posting some of what is coming in XSB 1.3 - I think it's going to be a really strong release. 1.3 will have the bug fixes people are waiting for, including a fix for the dreaded noise on push-to-talk on Windows. Also coming:
- Wade programmed the server list to auto-populate off the net. How did we live without that?
- COM2 can tune into voice channels too. COM2 has its own hardware selection for those with multiple sound cards or USB headsets.
- You can turn on "labels" for traffic. I actually hate this feature, but I programmed it anyway - it's optional. I'll post why I did it some other time.
- XSB can connect to itself for users with multiple X-Plane visuals. Simply run XSB on every computer, log in from one (the "master") and then connect to the master from each visual (the "slave"). You'll have traffic visible across monitors.
When will 1.3 go beta? I don't know...ask Wade. Wait - don't ask Wade. He'll get to it when he is able!