- If an object had a blank TEXTURE statement with no trailing white space (this is legal in OBJ8, at least I think) the sim would crash when it rendered the object.
- DDS-based terrain textures with the new paging system would show junk when they were far away.
My goal with scenery is to avoid regression bugs - that is, if it works in 900, it should work in 920. So I was glad to get these reports. I cringe when I read posts where people report "fixing" problems with content that are new to 920. Those are my bugs to fix!