- Most textures in the sky, like clouds and color stripes, have a lot of alpha and get wrecked by compression. They get exempted.
- Anything related to the 2-d panel, maps, and the UI get exempted.
- Some of the overlays like rain and snow, smoke puffs, and lights.
- Taxiway signs get exempted...S3TC does a number on letters and numbers.
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